Thursday, September 13, 2012

Army Counts & more rules questions


Here is the rough count for armies that will be present -

Blood Angels - 3
Chaos Daemons - 6
Chaos Space Marines - 4
Dark Angels - 3
Dark Eldar - 2
Eldar - 2
Grey Knights - 12
Imperial Guard - 4
Necrons - 10
Orks - 2
Sisters of Battle - 2
Space Marines - 4
Space Wolves - 4
Tau - 2
Tyranids - 3

So the two big armies will be Grey Knights and Necrons - no surprise there. By the odds you can count on facing either Grey Knights or Necrons one third of your games. The third highest concentration is Chaos Daemons... Seems like they are seeing a bit of a resurgence again.


More notes on rules questions:

- If a Nightscythe is destroyed then its occupants are put back in reserve and do not suffer from the Crash & Burn rule.

- The Doomscythe death ray does not have to draw LoS to enemy units and the first point can be placed anywhere within 12" of the gun mount.


Random Spot Checks:
Note that the TOs may perform random spots for army list verification. If you are selected during a game the TOs will check your army you are playing versus your actual army list.

That's all for now.

Friday, September 7, 2012

Update

The FAQs were released today for the rule book as well as all the codices. You can resubmit your army list once on September 14. Do not resubmit prior or you may lose the opportunity.

We will always go with the most recent GW ruling - this is in regards to the many FAQs released today.

Wednesday, September 5, 2012

Update


I have heard that the latest release of Army Builder includes the option to take flak missiles for some units. Unless there is official documentation from GW to support this our ruling is no flakk missiles - so we would either have to see this supported in a GW codex, FAQ or Errata. Note that White Dwarf battle reports don't count.

In regards to any unit that has a dedicated transport that must start in reserve (e.g., drop pod) - neither the unit nor the transport counts towards the number of units that must start the game deployed on the table. You must have at least one unit that starts on the table (with the exception of Chaos Daemons) or else it is an automatic loss - note that an automatic loss due to being tabled occurs at the end of a game cycle (not turn).

Flying monstrous creatures count as gliding once they fail a grounding test for the rest of that turn. If an FMC is in glide mode it does not have to take any grounding tests.

Two of the top prizes we will be giving away are Battlefoam gift vouchers for up to $250 each.

Finally we cannot except any more orders for Beaky dice as the final order was placed some time ago.

Monday, September 3, 2012

Calculating Victory Points

GW no longer uses victory points in 6th edition so there aren't any references in the new rulebook. Victory points are scored based upon the points cost for each unit as appropriate.

Victory points are always calculated at the end of the game.


CONTROLLING TABLE QUARTERS
These are your victory points per table quarter you score for your scoring and denial units.

•Units of One (e.g., Mephiston), Independent Characters and Monstrous Creatures
If your unit loses one half or more than its starting wounds by the end of the game it counts as one half victory points, otherwise if it's above it counts as full victory points. For the case of a squad of monstrous creatures or characters (e.g., Carnifexen or Paladins) this is applied to the squad on a per model basis.

•Infantry, Bikes, Beasts and Calvary
If your infantry unit is above half strength it counts as full victory points, otherwise it counts as one half victory points unless it's destroyed.

•Emplaced Guns, Fortifications and Vehicles
These can never score nor deny.

Any unit that is destroyed, broken, fleeing or not on the table at the end of the game does not count for victory points.


SECOND TIE BREAKER
These are the victory points you score for destroying enemy units. Destroyed enemy units always count as full victory points including Lone Wolves.

•Units of One (e.g., Castellan Crowe), Independent Characters and Monstrous Creatures
If the enemy unit loses one half or more than its starting number of wounds by the end of the game it counts as one half victory points. For the case of a squad of monstrous creatures or characters (e.g., Carnifexen or Paladins) this is applied to the squad on a per model basis.

•Infantry, Bikes, Beasts and Calvary
If an infantry unit is at one half their starting size or below they count as one half victory points.

•Vehicles
If a vehicle loses half or more than its starting number of hull points then it counts as one half victory points. This is also applied to vehicle squadrons on a per vehicle basis.

•Emplaced Guns and Fortifications
If an enemy Bastion is destroyed it counts as full victory points. If you control your opponent's Aegis Defense line (and emplaced weapon as appropriate) with a scoring or denial unit it counts as full victory points. You must be within 3" or less of either with no contesting enemy units in contesting range to claim these victory points.

Any enemy unit that is not on the table, broken or fleeing at the end of the game counts for full victory points.

Sunday, September 2, 2012

BeakyCon2 Sold Out

We are sold out now so we are going to a waiting list. If you want to play send an email to moodhoney@yahoo.com requesting to be placed on the waiting list. We will notify you if you a slot opens.

Thanks!

Saturday, September 1, 2012

September 1st Update

We have received over 90% of the army lists for registered players. Thanks to everyone who has sent in their lists on time.

Army lists we have received and have been verified appear in the column over on the left side of the blog.

The lists below show:

- Who still needs to send their lists
- Whose lists we have received but not yet verified

Don't wait to send in your list! If you have sent your list but don't see your name under the received list then go ahead and resend your list again.

Thanks again to everyone who has sent in their lists already !!!

Army Lists Received (Not Yet Verified)
Adam Alessandrini-Imperial Guard
Remy Colin-Necrons
Kenny Boucher-Daemons
Gabe Dobkins-Blood Angels
Jason Driver-Sisters of Battle
x
John Hopkins-Deathwing
Mark Kocenko-Chaos Space Marines
Ryan Marsh-Grey Knights
Brandon McSween-Chaos Space Marines
Robert Paredes-Deathwing
x
Joseph Sledge-Space Wolves
Cesar Vazquez-Space Marines
Cameron Zareie-Imperial Guard


BEAKY DICE
Alex Aguila (1 BRICK)
Jason Driver (1 BRICK)
Rob Carr (1 BRICK)
Scott Hutchens (2 BRICKS)
Scott Lester (1 BRICK)
Teddy Woody (1 BRICK)

Army Lists Are Due Today !!

Don't wait.