Wednesday, May 18, 2016

How to Order BeakyCon 6 Dice


++ BeakyCon 6 Dice ++

Return of the Wulfen

This year we will allow the public to purchase dice. In the past the dice were only available to those attending the grand tournament.

Here is the cost to order your own dice:

06 = $12

12 = $20

24 = $40

48 = $75

Include $5 for shipping.

If you would like to place an order you can use PayPal. My account is:

moodhoney@yahoo.com

Make sure to include the following information when placing an order:

1) Put BeakyCon 6 in the subject line.
2) Make sure to specify how many dice you want.
3) Include your name and shipping address.

We will accept orders up until the end of May.

07-26-2016 Update:
The dice will ship this week.

Saturday, May 7, 2016

BeakyCon 6 Sample Mission 3

NOTE - Normal mission rules always apply unless otherwise specified, for example infiltrate and scout. Only the objectives called out in each mission counts towards scoring battle points.

Commissar Ulrikk's Revenge


- Cold as Ice -

Deployment:
Dawn of War

Special Mission Rules:
Null Zone - Roll a d6 for each unit arriving from reserve. They add +1 to their reserve roll on an even number and -1 on an odd number.


Primary Objective 1:
Scouring

Place one objective marker in the center of the table and one in the center of each table quarter (5 total). Whomever controls the most objective markers at the end of the game wins this objective.


Primary Objective 2:
Purge the Alien*

*Fast Attack are worth 2 kill points each


Secondary Objective:
Headhunter

Destroy the opponent's highest point unit. If there are more than one equal to the same number of points you can select which unit to secure this objective.


Tertiary Objectives:

Gut 'Em - Destroy all enemy troops.

King of the Hill - One of your HQ controls the central objective marker at the end of the game (cannot be contested).

Last Laugh - Whomever last destroys an enemy unit.

Scoring:
Each primary objective is worth 5 battle points. The secondary objective is worth 2 battle points. Each tertiary objective is worth 1 battle point.

NOTE - If a player tables their opponent they automatically score full points (15 battle points).

Game Length:
5 turns then a 6th and final turn on a D6 roll of 4+.

Wednesday, May 4, 2016

BeakyCon 6 Sample Mission 2

- Control and Destroy -


Deployment:
Vanguard Strike

Special Mission Rules:
None


Primary Objective 1:
Control and Destroy

Place an objective marker in your deployment zone after your opponent has finished deploying their army but prior to infiltrate and scout moves.

You must control your objective marker at the end of the game and to do so you must control it during the last two game turns.

You must also destroy your opponent's objective marker. Objective markers counts as armor 13 all around, have 4 hull points each plus the It Will Not Die and Stealth USRs and are immune to Armorbane. A weapon's AP has no effect on the objective markers and their armor value cannot be increased or decreased by any means. Gravitron and Haywire weapons have no effect on the objective markers.

You must both control your own objective marker and destroy your opponent's to score this objective.

Primary Objective 2:
Purge the Alien*

*Heavy Support are worth 2 kill points each


Secondary Objective:
Slay the Warlord


Tertiary Objectives:

First Strike - Destroy an enemy unit the first turn.

Line Breaker

Last Laugh - Whomever last destroys an enemy unit.

Scoring:
Each primary objective is worth 5 battle points. The secondary objective is worth 2 battle points. Each tertiary objective is worth 1 battle point.

NOTE - If a player tables their opponent they automatically score full points (15 battle points).

Game Length:
5 turns then a 6th and final turn on a D6 roll of 4+.

Monday, May 2, 2016

BeakyCon 6 Sample Mission 1

- Red Skies at Dawn -

Deployment:
Hammer and Anvil

Special Mission Rules:
Night Fight 1st Turn

Primary Objective 1:
The Relic

Primary Objective 2:
Purge the Alien*

*Troops are worth 2 kill points each

Secondary Objective:
Table Quarters

NOTE - To hold a table quarter you must have the most scoring units in it. Units must be wholly within a table quarter to count.

Tertiary Objectives:

First Strike - Destroy an enemy unit the first turn.

Last Laugh - Whomever last destroys an enemy unit.

Line Breaker

Scoring:
Each primary objective is worth 5 battle points. The secondary objective is worth 2 battle points. Each tertiary objective is worth 1 battle point.

NOTE - If a player tables their opponent they automatically score full points (15 battle points).

Game Length:
5 turns then a 6th and final turn on a D6 roll of 4+.

Tuesday, April 19, 2016

BeakyCon 6 Dice • Return of the Wulfen


++ BeakyCon 6 Dice ++

Return of the Wulfen

This year we will allow the public to purchase dice. In the past the dice were only available to those attending the grand tournament.

Here is the cost to order your own dice:

06 = $12

12 = $20

24 = $40

48 = $75

If you would like to place an order you can use PayPal. My account is:

moodhoney@yahoo.com

Make sure to include the following information when placing an order:

1) Put BeakyCon 6 in the subject line.
2) Make sure to specify how many dice you want.
3) Include your name and shipping address.

We will accept orders up until the end of May. The dice will ship the first week of July.

Sunday, April 17, 2016

BeakyCon 6 is coming !!!


Hi everyone - BeakyCon 6 will be here before you know it !!!

date:
June 25 (Saturday)

This year the GT is one day with five rounds. We are using the ITC FAQ for seventh edition this year. The point total is 1650. No super heavies or GMCs allowed.

That's right - five rounds in one day !!!

location:
Critical Hit Games
10462 Roosevelt Blvd N
Saint Petersburg, FL 33716


We will have awards for best army, players' choice, best appearance and best general. There will be new Beaky dice too !!!

Monday, October 12, 2015

GT Report


The power fist shown above was generously donated by Chris Anderson who unfortunately was unable to attend. This was his award he won at the ATC for best general, which we gave as part of the prize support for our own best general.

There was lots of very cool and beautiful armies this year. the top three awards were for theme, best painted and best general.

The top ten for competitive ranking are as follows:


Eldar piloted by Shane Ragland finished in first place for the competitive track featuring three Wraithknights and lots of eldar jetbikes along with the jetbike seer council.


Second place for the competitive track went to Flyrantspam lead by Myles Aderhold who also won the award for the best Tyranid army. Myles and Shane ended up playing each twice since they finished in the top two spots for the competitive ranking going into the final round.


There were two beautiful Tyranid armies but unfortunately the player fielding the green swarm (Justin Pearson) had to leave after the first day was over.


The third ranked player for the competitive track was Jeff Cooper with his amazing pure Grey Knights army. Jeff beat some really tough armies only taking one loss throughout both days and won the award for Emperor's Shadows. In his final match versus eldar allied with dark eldar I thought he was going to be tabled but he managed to make one heck of an amazing comeback and secure the win !



Kolt Corey took the highly coveted award for best Space Marine army and there was quite a few Space Marine armies this year. Here is his beautiful Space Wolves...


Another great looking army was Aaron Couture's Sisters of Battle featuring two Inperial Knights and Coteaz. Aaron ended up the sixth rank player in the competitive track and also won award for best hobbyist.


The award for the best painted army went to Jordan Sorchevich with his stunning Khorne Daemonkin army featuring a Greater Brass Scorpion that was absolutely amazing !!! Jordan also finished in fourth place for the competive track as well.


Our top award went to Christian Adorno who was chosen by his peers as having the best theme for his high flying drop pod Blood Angels army. Chris' army was by far the most popular.


This was personally my favorite BeakyCon and we are planning to hold next year's event at Darkside Comics in Sarasota again. A big thanks to Chris Winans for all his awesome support and also to Jason Cooley and Rich Moore for their time both days to fill in as ringers. I think the event overall was a big success and I appreciate all the positive feedback received on the survey.

I also want to mention the awesome support from Chip Boyd and how well Torrent of Fire handled the pairings and rankings.

<3